
Nonverbal Communication
This short experimental game was created for the 2024 Spring Thing Festival of Interactive Fiction!
(Also featured in issue #55 of Indiepocalypse by PIZZAPRANKS!)
IFDB page:
https://ifdb.org/viewgame?id=31vomc2704khkqb
Spring Thing page:
https://www.springthing.net/2024/play.html#NonverbalCommunication
Any comments or questions are very welcome and appreciated! A guide to the different endings can be found below if needed.
| Updated | 12 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | Zophobas Morio |
| Genre | Interactive Fiction |
| Average session | A few minutes |
| Inputs | Keyboard |
| Content | No generative AI was used |

Comments
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This was so much fun! I enjoyed figuring out how to navigate the setting, and playing around with the automatons at our disposal (e.g experimentally bashing anything, even the Gazer, which I found really funny). I love the whole thing about losing your words, it seems like such a fun and clever take on parsers, and I love how you used it on the path toward the third ending.
Thank you so much for the kind comment, it means a lot and seriously made my week!! Beyond the experimental aspect I was really just hoping to make something fun that would bring players a bit of joy, so I'm very happy to know that it managed to hit the mark 😊