Nonverbal Communication
This short experimental game was created for the 2024 Spring Thing Festival of Interactive Fiction!
IFDB page:
https://ifdb.org/viewgame?id=31vomc2704khkqb
Spring Thing page:
https://www.springthing.net/2024/play.html#NonverbalCommunication
Apologies about the itch UI sometimes overlapping with the game — if it's causing issues, resizing the window or clicking the fullscreen button might help. You can also download the game file and run it locally in your browser (or an IF interpreter).
Any comments or questions are very welcome! A guide to the different endings can be found below if needed.
Updated | 6 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Zophobas Morio |
Genre | Interactive Fiction |
Average session | A few minutes |
Inputs | Keyboard |
Comments
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This was so much fun! I enjoyed figuring out how to navigate the setting, and playing around with the automatons at our disposal (e.g experimentally bashing anything, even the Gazer, which I found really funny). I love the whole thing about losing your words, it seems like such a fun and clever take on parsers, and I love how you used it on the path toward the third ending.
Thank you so much for the kind comment, it means a lot and seriously made my week!! Beyond the experimental aspect I was really just hoping to make something fun that would bring players a bit of joy, so I'm very happy to know that it managed to hit the mark 😊